Crimson Ravens Hunting Guild
Hunting since May 29th, 2022
Balmung Location:
Empyreum, Ward 14 Plot 7
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Brynhildr Location (With Guild Nights):
Lavender Beds, Ward 5 Plot 13
Monster Hunting & Nature Preservation Free Company

The Free Company
Currently looking for new members - Inquire today!
Guild Nights
Next Opening: May 7th, 2026 at 9pm Eastern
About The Guild
Stationed across Eorzea, the Crimson Ravens Hunting Guild is an established hunter’s guild, focused heavily on the preservation of the star's wilderness and natural environments. While we do highlight ourselves as a mosnter hunting guild, that is not our only realm of operations. Stopping poachers, cultivating plantlife, investigating the cause of the disappearance or sudden diaspora from a particular locale. We do what we do to keep the lands safe for all life - ourselves included, and yes, that does involve all that. And killing big scary monsters, can't forget that.Our members are of different stripes. Between the run-of-the-mill adventurer, to the seasoned hunter, the deep-set researcher to the healers and the craftsmen and women, as well as the cooks who make full usage of the remains of our hunts. Between the commonplace Hyur and the more secretive of individuals, from the western edges of Tural to the eastern shores of Othard, we have a place for just about everyone.And as long as you’re not itching to go at the big guys alone, we give our members a solid amount of freedom with their work. After all, not everyone can hunt as often as others, and some may rather take a backseat and help out in a more indirect way. At the end of the day though, those who threaten nature around us aren’t going to stick around and wait. Are you up to the task and willing to join us on the hunt?
Leadership
Guildmaster
V'nagali Falkh

The founder and head of the Guild, V'nagali had originally intended on setting things up as a voidsent-hunting operation. After personal matters were put to rest and the interim guildmaster had shifted matters towards what the Ravens handle nowadays, the Seeker has since returned to her post after her other half has left to go on a personal journey. Known as a force of nature, her wrath is only matched by what follows behind her.
The Officers
A priestess and military strategist hailing from Doma, she's a veteran of all things combat and martial arts. Still, under a rather intense on the job exterior, she's a kind and caring healer, working to ensure that everyone in the Raven's makes it back from a hunt safely. She might even bake you some treats!
Hinami Shimizu

Helios Silberfluegel

A gifted Miqo’te from Limsa Lominsa, fate paved the way for him to earn a scholarship as a kit to study at the Studium in Sharlayan, where he honed his trade in smithing, learned the ways of archaeology and engineering, and trained to be an official Sage. While his work was mainly exploring Allagan ruins and creating metal works, his combat prowess are just as precise. He took part in the rescue efforts in Garlemald before the Tower of Babil launched the aether surge at the moon. These days he runs his own workshop on Vylbrand and through Blitzball gained the title of Frost Fiend for his versatility with ice Aether.
Shroud-born to a Keeper tribe deep in East Shroud, Xuegah is a master of the spear, a dangerous opponent with a knife, and a real fierce fighter with her bare hands. What she lacks in magical ability she more than makes up for in strength, speed, and durability. This former Huntmaster turned Monster Hunter is always one of the first to welcome new members to the guild and makes sure the other members are happy and healthy.
Xuegah Rhaal

Join Us
Rules
1. Content Warning: This is meant to be a mature-rated FC due to the fact that hunting can get rather dangerous at times, as well as some levels of suggestive and dark themes. As such, we ask for all people present with us to be of age, both as a player and a character. With that said, all members must be at least 21 years of age to join as a member and their character must be at least 18 years of age.2. Keep the Drama at the Door: This group will likely contain people of varying opinions, and while positive discourse can be allowed to better ourselves and our characters, we don't want to see the channels explode with drama. If you end up getting beef with someone, take it to the admins over DMs and we'll see if we can settle it. Just please don't be a bother to the other members who are just going along with their day.3. Don't Be An Ass: This includes any sort of bigotry (sexism, homophobia, transphobia, ableism, etc.) and comments that could be seen as bullying or putting down others. Keep in mind that when you're in text channels, it's harder for people to 100% understand the meaning of your words as they don't hear a voice or look at a face (unless you post an emote for your words). Just keep in mind what you say, and you should be fine. In the end , we simply ask you to follow the Golden Rule of treating others how you'd like to be treated.4. No Politics: It can be especially hard these days with internet echo chambers and with everything trying to grab your attention for views, but this is not a place to be making political points. Please keep your views for yourself and for other places where such conversations are encouraged.5. Keep OOC/IC Separate: Reminder that what people do in-character do not necessarily reflect the player itself. Keep OOC matters away from IC ones and vice versa.6. IRL Comes Before RP: If you are not in the best of places, we expect you to look after yourself and take care of your own personal health or make sure your life in general comes first. If you need to step away for a time, you're free to let us know. We'll be sure to save a space for you when you return.7. Communication Is Key: If you have any questions, concerns, feedback, or requests, please don't be afraid to reach out to us. We understand that people may be busy, but reaching out to us will let us know that you're invested and wish to take part in things and/or wish to improve the experience. Don't be afraid to reach out to any of the officers just because of their position. We're all regular people outside of the game/server, after all.8. Vibe Check: Like with all groups, ours carries its own vibe. While we understand that it may take some a bit of time to get settled in, it should also be known that we do expect everyone who comes in here - particularly FC members - to pass the general vibe check. If you do something that very notably fails this check, particularly matters that result in other members reaching out to us about such, the officer team has every right to warn offending members about this, even remove them in more extreme cases.As an extra disclaimer, we understand that while there are plenty who use mods/third-party tools, understand that it is against FFXIV's Terms of Service and that if you do choose to use such tools to do so at your own risk. As such, please do not talk about such things in-game with us.
Guild Tenants
1. Never hunt alone: None of us, from the Ravens to the Guildmaster herself, is some all-powerful individual capable of felling primals on their own or preventing calamities of sheer scale. Don't be going out into danger alone, especially if it's a high-ranking mark.2. Respect the Guild's hierarchy: The Guild falls under a set hierarchy that goes as follows:
- Guildmaster - The head of the company. Has the final say in matters and leads the Crimson Ravens as a whole.
- Officers: Those consisting of advisors top the company head, as well as company officers.
- Ravens: Guild members, from our hunters, our craftsmen, researchers, medics, and everything in between.3. We are NOT vigilantes: We follow through on activities as close to lawfully as we can. We try to keep in line with the rules of the land, but we know that there will be instances in which we have to do something criminal to get the job done. That said, all members are not to commit unlawful acts in relation to our operations unless we have no other choice. Even if our clients are not that much fans of the law, we still won't be following in their path.4. If you don't know what to do, contact one of the higher ups: Whether it be trouble or counseling, don't be afraid to contact us. All we ask is that you don't go into this thinking that you can't reach out to us just because of our status.
Our discord is open to anyone, guests and members alike. In addition, membership is not required to take part in hunts or RP. That said, full discord, CWLS, and in-game FC access (should that be something you're looking for those on either Balmung or Brynhildr) are locked behind turning in an application and having it accepted. While it is possible to apply without initially joining the discord server, we recommend doing so and contacting an officer so we can get to your application faster!
Contact Information
FC Estates:
Balmung: Empyreum, Ward 14 Plot 7
Brynhildr: Lavender Beds, Ward 5 Plot 13
Guildmaster: V'nagali Falkh | Discord: bluefirereaper
Quest Board
- The quests are meant to give ideas for RP for both FC members and fellow guests, though you are free to make use of it as pop-up RP. If you're at our Guild Night, you're free to take the bill and speak with someone with an LFM icon next to their name about taking interest in the hunt.
- We keep track of who takes what, so feel free to take your time gathering people to take on your monster, whether it be during Guild Night or outside of Guild Night hours.
- Note that we update our listings during guild hours to reflect which hunts have been taken. If the listing is crossed out, it has been taken.
- Finally, we have a limit of taking up to 3 marks at a time. While we like seeing the board cleared, we would like to make sure work is given around to more than just a single group.
Word Is... The Bird
Quest Type: Capture Request
Wanted: Lost Lanner
Client: Falcon Porters
Last Spotted: Ruby Sea, Isle of BekkoA star falcon amongst those who have trained the lot for the sake of traversal - not unlike the chocobo porters of Eorzea - has been getting massively ansty and rowdy for reasons unknown. For the sake of its safety, a request has been sent out to capture and bring back the feathered friend... even if they haven't been friendly as of late.
Gone (From) Fishing
Quest Type: Hunt, Investigation
Requested: Find the source of what's causing the lessened cloudfish population and assist in revitalizing its numbers
Client: Camp Cloudtop
Last Spotted: Sea of Clouds, Voor Sian SiranLocal fishers from Camp Cloudtop have been noticing a shrinking supply of cloudfish brought out from the waters in Voor Sian Siran and while simply hunting anything that could potentially be overeating on the wavekin could be enough, there is still the matter of ensuring a redevelopment of the population. Please see to it that the fishlife can regrow without too many of them getting gobbled up.
An Arm And A Leg
Quest Type: Hunt
Wanted: Void-Ridden Ancient Dragon
Client: Clan Centurio
Last Spotted: Coerthas Central HighlandsAnother odd and unusually powerful Ashkin has been sighted in Coerthas, worrying Clan Centurio and residents of Camp Dragonhead. It is said that what seems to be a dark creature attached to historical Dragoon armor was hunting and eating Giants near Boulder Downs. A big issue of note is that the creature, seemingly made of some thick, tar-like substance, causes living flesh to melt when it comes into contact with it. Being well-covered and avoiding direct attacks is recommended when disposing of the creature. If possible, Clan Centurio requests the ancient Dragoon armor is returned in the best condition possible, as it looks another grave has been robbed for that armor.
The Case of the Prickless Sabotender
Quest Type: Investigation, Capture (Optional)
Wanted: Abnormal Prick-less Sabotender
Client: Immortal Flames
Quest Location: Southern Thanalan, Broken WaterReports have been following some sort of sabotender out by Little Ala Mhigo to which it bears no spikes or prickly bits. Gil will be given to anyone who provides any useful research information on this anomalous seedkin. Capture is only warranted if it poses a threat or if it is in severe danger. If not, feel free to leave it be.
Complying to Health Standards
Quest Type: Investigation, Relocation
Objective: Relocate the Asvattha back to their natural habitat
Client: Citizens of Yedlihmad
Quest Location: ThavnairA group of asvattha have made their way out from their natural habitat in the Shroud of the Samgha and further into Saltwind's Welcome. For the sake of preventing potential damages - or mitigating if things get out of hand, a request has been sent out to bring these dangerous seedkin back into the forests where they can live a more natural life.
Light Finder
Quest Type: Investigation
Objective: Find the source of the firefly surge
Client: The Maelstrom
Quest Location: Western La Noscea, The Founder's CryptUsually grave and memorial sites are to be left alone and unbothered. This is still the case, but there's been an odd increase in fireflies to an unnatural degree. It's likely that there isn't any issue, but unless there is something leading more of these vilekin to a singular location, either there's something attracting them there or something leading them out of somewhere else, and that is what is being asked of.